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Day 5: Coding & Robotics with Micro:bit – Part 2 (Code Club Intro)

Detailed Lesson Plan

Duration: 6-8 hours (Full Day) Target Audience: DBE Teachers (Mixed Experience Levels) Prerequisites: Days 1-4 completion (Scratch, Arduino, Micro:bit Part 1)

Learning Objectives: - Extend Micro:bit skills with more complex projects - Introduce Code Club: what it is, how to run it, and how it supports DBE coding and robotics - Plan and run a short Code Club-style session - Leave with a clear plan to use Scratch, Arduino, and Micro:bit in school (including Code Club)


Morning Session (09:00 - 13:00)

Session 1: Micro:bit Part 2 – Deeper Projects (09:00 - 10:15)

  • Review Day 4: inputs, outputs, flashing programs
  • Radio: sending messages between Micro:bits (if available)
  • Variables and simple logic: scoring, counters, conditions
  • One substantial Micro:bit project (e.g. game, data logger, or simple robot control)

10:30 - 11:00 Morning Tea Break

Session 2: Code Club Introduction (11:00 - 12:30)

  • What is Code Club? Aims, structure, and typical session
  • Code Club and the DBE: linking to curriculum and after-school/class time
  • Resources: projects for Scratch, Micro:bit, and other platforms
  • How to set up a Code Club at your school (venue, equipment, timing, registration)
  • Roles: facilitator, volunteers, school support

Session 3: Code Club Resources and First Session (12:30 - 13:00)

  • Browse Code Club projects (e.g. Scratch, Micro:bit)
  • Choose one project to use in a trial “mini Code Club” in the afternoon
  • Plan the session: time, steps, differentiation

Lunch Break (13:00 - 14:00)


Afternoon Session (14:00 - 17:00)

Session 4: Run a Mini Code Club (14:00 - 15:30)

  • Facilitate a short Code Club-style session using the chosen project
  • Participants take turns as “facilitator” and “learners” where useful
  • Reflect: what worked, what was hard, what to do differently in school

15:30 - 16:00 Afternoon Tea Break

Session 5: Workshop Wrap-up and Next Steps (16:00 - 16:45)

  • Recap of the week: Scratch, Arduino, Micro:bit, Code Club
  • Action planning: how you will use this in your school (lessons, clubs, events)
  • Sharing contacts and resources
  • Certificates and evaluation

Closing (16:45 - 17:00)

  • Thank you and closing remarks

Materials


Notes for Facilitators

  • Code Club can be run after school or in designated class time; clarify what fits your context.
  • Emphasise that teachers leave with a concrete “first Code Club session” plan.
  • Link Code Club to the rest of the workshop: same tools (Scratch, Micro:bit, optionally Arduino) in a club format.